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    Master of Orion III
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  • MOO3 PREVIEW
    PART 6: LET'S CALL IT A DAY
    PART 5: NOT ALL QUIET ON THE GALACTIC FRONT
    PART 4: SOMETHING TO BE SAID FOR TALK
    PART 3: THE JOURNEY BEGINS
    PART 2: FOR CUSTOMIZATION'S SAKE
    PART 1: LET'S MEET THE PLAYERS

    'MoOving In': A Detailed Preview of Master of Orion III MoOving In: A Detailed Preview of Master of Orion III
    PART 1: LET'S MEET THE PLAYERS (Page 3)
    By Daniel Quick | Apolyton CS Co-Owner/Administrator

    THE 'ETHEREAN' SPECIES

      [T]he Etherean[s were] supposed to [be]… a slave race that could harvest resources from gas giants. [Instead, they] chose to simply float through the gas worlds and develop at their own pace. [..] [After stealing] an old dimensional portal [and] throwing themselves through it… [they] continued on with their peaceful development and evolution. [..] [This group] eventually split into two separate races, the Eoladi and the Imsaeis.     -- [ MoO3 Manual (Page 44) ]

    The Eoladi give almost everyone a slight pause when they are first encountered, as each individual possesses his own personal code of ethics. Once understood and accepted, however, the Eoladi are valued society builders and competent leaders. These skills came from the aftermath of the Etherean War, when all Etherean societies were shattered and needed to be rebuilt from scratch. The Eoladi still believe that they have much to teach to the other Orion Sector races in the ways of personal and social improvement.

    The Imsaeis are the most keenly observant of the Etherean races, which plays well with their ingratiating manner. Their ability to gain acceptance through good listening and humility has made them valuable participants in diplomatic negotiations, and has provided them with vast amounts of information and intelligence. The Imsaeis always know more than they say, and while on the outside they seem to be agreeable and engaging, secretly they are constantly striving to be in control of events around them.

    THE 'GEODIC' SPECIES
    Curiously unique, the Silicoids represent a true divergence from other life and its origins in the Orion Sector.

      [D]uring an exceptionally long period of hyperspace stability, several young races in the Orion Sector discovered the basic concepts of [an advanced] technology. Interestingly, most of these races were by-products of genetic manipulations, with the exception of the Meklars and the Silicoids.     -- [ MoO3 Manual (Page 54) ]

    Silicoids are believed to have come about from the shards of a giant sentient crystal that was destroyed above their home planet. Each silicoid begins as an asexually created shared, incubated in a nutrient bath, and eventually grows into an individual with all the prior knowledge of its "parent". This efficiency comes at a cost of speed, however, so forethought and careful planning are key to any successful Silicoid society.

    THE 'HUMANOID' SPECIES

      The Evon… appeared… at this time, deposited there by… colony ships. [..] Hundreds of colony ships loaded with Evon colonists… were launched across the galaxy… in search of habitable worlds to colonize.     -- [ MoO3 Manual (Page 55) ]

    The Evon have confounded their Orion Sector neighbours with their extreme secrecy. Their people are easily recognized by their iridescent blue-black skin and shimmering gown-life clothing, and their cities and structures are elaborate and ornate, revealing an intricacy in design that seems to parallel everything that they do. They are both mystical and mysterious, a society rich in ceremony and ritual, evoking questions that they will not readily answer...

    The Humans are the master manipulators of the Orion Sector, and have ruled or actively attempted to do so for thousands of Galactic Cycles. Sly and greedy, they take by force only what they cannot take through negotiation or trade. As such, they are little like the founding people of the same name of the United Federation of Planets in Star Trek.


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